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121. You know you play eve too much when... - in EVE General Discussion [original thread]
when you use the final toll booth on your trip down the Turnpike and think "Autopilot disabled, Waypoint reached" as you shut the cruise control off on the car,
- by Viktor Fyretracker - at 2012.06.25 13:21:00
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122. New Destroyers - in Player Features and Ideas Discussion [original thread]
Caldari do need a Missile based destroyer to follow up the Kestrel. Something that fits 8 light launchers could sure be fun... Super Kestrel basically and well since dessies are fragile it would still be balanced. give it a range and ROF bonus to...
- by Viktor Fyretracker - at 2012.06.25 04:58:00
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123. New awesome industry feature - in Player Features and Ideas Discussion [original thread]
Yes more snowballs! I still have a launcher in my hanger XD it is useless but I keep it as a sort of memento from when fun toys where allowed in game. Sadly they got rid of them because some idiots cried about getting Concorded. someone snow...
- by Viktor Fyretracker - at 2012.06.25 04:10:00
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124. Hacking of abandoned POSs - in Player Features and Ideas Discussion [original thread]
Something I was thinking is that throughout high sec, low sec and even the smaller class Wormholes there are lots of POSs that have likely long since been without fuel and shut down. in game we have a hacking module that so far has not gotten as ...
- by Viktor Fyretracker - at 2012.06.25 03:35:00
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125. TriExporter - in EVE Technology Lab [original thread]
That I have no clue how much would be charged for such a thing, you would also need someone who understands just what Maya needs as I would imagine it needs different data than Blender.
- by Viktor Fyretracker - at 2012.06.25 00:15:00
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126. Planetary Defense? - in EVE Fiction [original thread]
I guess until Dust the lore just did not consider planets too much. Guessing as we learn more and more about what Dust adds to the game things like facility shields might pop up. If anything shielding either at the planetary scale or the facility ...
- by Viktor Fyretracker - at 2012.06.25 00:12:00
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127. I'm so TIRED of downloading these small client fixes... TIRED - in EVE General Discussion [original thread]
the little patches that take all of a few seconds to download and patch? the launcher slows nothing down, once its open for the night I leave it open, if I click play again another instance pops up. the EVE launcher only uses about 60mb of ram, s...
- by Viktor Fyretracker - at 2012.06.24 19:35:00
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128. TriExporter - in EVE Technology Lab [original thread]
Andares Sol wrote: Any ideas in which directory i can find the new Stealth Bombers? Hound, Manticore, Nemesis, Purifier I am too blind to find them . Thanks, Andares Sol for the Manticore it is listed as cf6_t2.gr2
- by Viktor Fyretracker - at 2012.06.24 19:31:00
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129. TriExporter - in EVE Technology Lab [original thread]
in gimp you have to use the decompose button. if its an _ngs.dds remember to do the PS equal to decompose with RGBA. in a _pgs.dds format the _d.dds is strictly the diffuse and needs no changes other than conversion to tga or png as most modeling ...
- by Viktor Fyretracker - at 2012.06.24 19:26:00
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130. My thoughts on how to balance eve, so all lower than .5 systems are more inticin... - in EVE General Discussion [original thread]
This idea will just drive people out of the game, lots of people do not want to devote the time required by null. I highly doubt any null corp will want someone who plays three days a week for a handfull of hours those days. My idea to make lows...
- by Viktor Fyretracker - at 2012.06.23 20:19:00
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131. Assembled ship hauling capital ship - in Player Features and Ideas Discussion [original thread]
leviticus ander wrote: what about not making it a jump freighter? just make it a normal freighter style thing, so that it can't be used for force projection as easily. it can't use titan bridges, but can use gates. also, this would only have th...
- by Viktor Fyretracker - at 2012.06.23 19:42:00
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132. reprocess frozen bodys - in Player Features and Ideas Discussion [original thread]
and then sell the biomass to Quafe for their new flavor. Soylent Quafe.
- by Viktor Fyretracker - at 2012.06.23 19:16:00
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133. Need some help: Triexporter/Maya2012/etc - in EVE General Discussion [original thread]
well the most important part of that guide imo is breaking apart the graphics files that CCP has built. Though I am not a CG student so I have no knowledge of Maya as for me it would cost thousands without Piracy... and while I have no issues Pira...
- by Viktor Fyretracker - at 2012.06.23 19:07:00
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134. Need some help: Triexporter/Maya2012/etc - in EVE General Discussion [original thread]
http://wiki.eveuniversity.org/Rendering_EVE_Models_101 http://www.youtube.com/watch?v=Pw18CzYzJvg Now this is for blender and gimp. make note of the textures structure, the changes are not too drastic from ngs to pgs. Somehting I did messi...
- by Viktor Fyretracker - at 2012.06.23 18:39:00
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135. How to disperse the population in Eve out of Hi-Sec - in Player Features and Ideas Discussion [original thread]
How about some system for lowsec where instead of a generic criminal flagging system we have a visual requirement system. What is visual requirement? Basically it is my idea that the sec loss and GCC flag only happen if there are CONCORD witness...
- by Viktor Fyretracker - at 2012.06.23 04:12:00
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136. TriExporter - in EVE Technology Lab [original thread]
Thanks to the EVE-U video and wiki post I now solved the UV issue in Blender.... the drake.. it comes in red Get it in Red at your local Drake Dealer
- by Viktor Fyretracker - at 2012.06.22 22:52:00
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137. Quick Done To Death Question? - in EVE Fiction [original thread]
Frigates mostly only have the pod afaik. However the Kestrel has a few crew on board for whatever reason. Frigates would not have been fighters as they are about equal to a 747-400 in size. Even battleships are highly automated though when you lo...
- by Viktor Fyretracker - at 2012.06.22 22:16:00
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138. Would you consider killing a capsuleer GǣmurderGǥ? - in EVE Fiction [original thread]
it is a sticky issue from an outside angle one would have to first question... have they ever been podded and is a clone the same as an actual person.. Figure if you have been podded even once are you really still you? I guess the only way for us...
- by Viktor Fyretracker - at 2012.06.22 22:07:00
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139. How does my ship move? - in EVE Fiction [original thread]
well I know one thing, Warp Drive in EVE is amazingly efficient. FTL even on say a Condor which makes only 25Mw.
- by Viktor Fyretracker - at 2012.06.22 05:52:00
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140. How to disperse the population in Eve out of Hi-Sec - in Player Features and Ideas Discussion [original thread]
Until you can solve the issue of people protecting their mining fleet being seen as no different than the pirates coming to gank, Low sec will never ever be viable for mining. If you are ready for no-mans land you may as well go to a WH or get bl...
- by Viktor Fyretracker - at 2012.06.22 05:05:00
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